Rendering

Radiosity is a rendering technology which realistically simulates the way in which light interacts in an environment. In this way radiosity offer significant benefits over standard lighting such as Improved image quality. Radiosity technology in 3DS Max produces more accurate photometric simulations of lighting in scenes. Effects like indirect light, soft shadows and colour bleeding [...]

Rendering Hardware

API originally stood for Advanced Programing Interface but is now more commonly known as Application Programming Interface. It is a source code interface which, provided by an operating system or library, supports requests of it made by computer programmes. GPU stands for Graphics Processing Unit although it is sometimes known as a Visual Processing Unit or [...]

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